Discover Drones Base Packages

by PCS Edventures
$3,295.00

High-flying STEM at its finest!

Drones capture stunning aerial photography, save lives in modern day search and rescue missions, collect snot samples from whales for scientific research, inspect vast agricultural landscapes, survey crocodile-infested waters, thrill spectators in FPV racing, bring medical supplies to war-torn areas and deliver pizzas in New Zealand. The world has fallen in love with them, and we’re sure your students will too.

In Discover Drones, your learning environment will experience first-hand the world’s fastest-growing technology. Starting with collaborative learning and scaffolded lessons in engineering, iterative design and applied science, students begin by building RubiQ, their modular, open-source training drone. After learning the safety regulations and procedures surrounding unmanned aerial vehicles, they’ll then start with the basics of flight, first becoming comfortable on a training simulator before moving onto line-of-sight piloting. After mastering RubiQ’s controls, it’s time for students to don their First-Person View (FPV) goggles for multiple extensions, experiencing exactly what super-charged STEM is like.

Discover Drones utilizes the PCS Edventures cutting-edge curriculum, LABCards. The LABCard approach is intended to provide a tool that enables a more student-directed experience. Educators are empowered to provide more facilitation, coaching and mentoring as students work independently and in their own fashion. To keep interest piqued, each card includes a mix of different activities for learners to flow between. From whole group discussions and time for teams to work together on their drone to individual quizzes and flight simulator practice, every LABCard is unique, engaging and downright fun!

Coupled with hands-on, experiential learning, Discover Drones also utilizes the online educational app, Droneology, a fast-paced, interactive online course that prepares pilots of all skill levels for safe and responsible drone entertainment. Droneology covers topics of safety, laws and regulations, flight basics and the many uses of drones! This digital course is optimized for use on mobile devices, allowing easy access from phones, tablets or computers, anytime, anywhere.

From learning to building RubiQ to making death-defying aerial maneuvers, Discover Drones is the trailblazing educational tool your learning environment needs. Preparing students for the future of UAV’s and careers that haven’t even been invented, it’s time to take flight. Are you ready for high-flying education?

Club Base Package:

Includes 2 drones, 2 pairs of FPV goggles, 2 radio controllers and all necessary components to get you flying!

Grades: 7-12
Students: Up to 10
Contact Hours: 30+

Classroom Base Package:

Includes 5 drones, 2 pairs of FPV goggles, 2 radio controllers and all necessary components to get you flying!

Grades: 7-12
Students: Up to 25
Contact Hours: 30+

Subject Targets:

Physical Science, Technology

Recommended Settings:

  • After-school programs
  • Tech Ed classrooms
  • Robotics clubs
  • Drone racing teams

Each Activity Includes:

  • Scaffolded Student LABCards
  • Safety Guidelines
  • Instructor Prep & Schedule
  • Step-by-Step Lesson Instructions
  • Topic Backgrounds & Assessments
  • Materials List

Curriculum Topics:

YELLOW Level 1: BUILD

  • Essential Drone Knowledge
  • RubiQ Drone Construction
  • Wave Behavior and Electron Flow
  • Laws, Regulations and Coordinating Groups

ORANGE Level 2: TRAIN

  • Flight Simulator and Radio Controls
  • Radio and Flight Controller Configuration
  • Electrochemistry of LiPo Batteries
  • Ethics, Drones and the Future

PURPLE Level 3: FLY

  • Flight Safety
  • Line-of-Sight Piloting Skills
  • Motor and Sensor Calibration
  • Balanced and Unbalanced Forces

BLUE Level 4: RACE

  • FPV Piloting Skills
  • Bernoulli’s Principle and Newton’s Third Law
  • Airfoils and Angle of Attack
  • Racer’s Mindset

    Training:

    • Half-hour free webinar training for purchases of $500+
    • One-hour free webinar training for purchases of $1000+
    • In-house and on-site additional training options are available. Contact PCS Edventures for more information.

    Club Base Package Includes:

    • RubiQ Educational Drones: 2*
    • All parts and tools needed for assembly: 1
    • Spare motors (2 per RubiQ drone): 4
    • LiPo batteries: 4
    • Radio controllers with ability to tether: 2
    • Sets of FPV goggles: 2
    • Pairs of safety glasses: 10
    • Controllers for flight simulator: 10
    • Licenses for flight simulator software, FPV FreeRider: 10
    • LiPo-safe storage bag for batteries: 3
    • LiPo battery charger with balance, charge, discharge and storage functions: 2 
    • Compartmentalized storage bins with lids: 4
    • Drone Educator Guide: 1
    • Sets of Discover Drones LABCard curriculum (20-card set): 2
    • Sets of step-by-step drone building instructions: 2
    • Expanding folders to hold all curriculum pages: 2
    • Individual licenses for PCS drone pilot certification course, Droneology: 50

    Classroom Base Package Includes:

    • RubiQ Educational Drones: 5
    • All parts and tools needed for assembly: 1
    • Spare motors (2 per RubiQ drone): 10
    • LiPo batteries: 10
    • Radio controllers with ability to tether: 2
    • Sets of FPV goggles: 2
    • Pairs of safety glasses: 25
    • Controllers for flight simulator: 25
    • Licenses for flight simulator software, FPV FreeRider: 25
    • LiPo-safe storage bag for batteries: 4
    • LiPo battery charger with balance, charge, discharge and storage functions: 4
    • Compartmentalized storage bins with lids: 9
    • Drone Educator Guide: 1
    • Sets of Discover Drones LABCard curriculum (20-card set): 5
    • Sets of step-by-step drone building instructions: 5
    • Expanding folders to hold all curriculum pages: 5
    • Individual licenses for PCS drone pilot certification course, Droneology: 100

    * Each RubiQ model features an FPV camera, GPS, Built-in accelerometer, barometer and compass, Brushless 2200KV Motors With Built-In ESC and Programmable RGB LED Board.

    Habits of Mind:

    16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.

    • Applying Past Knowledge to New Situations
    • Managing Impulsivity
    • Persisting
    • Striving for Accuracy
    • Taking Responsible Risks
    • Thinking and Communicating with Clarity and Precision
    • Thinking Interdependently

    21st Century Skills:

    A set of widely-applicable abilities essential for success in the information age.

    • Communication and Collaboration
    • Creativity and Innovation
    • Initiative and Self-Direction
    • Media, Information and Technology Literacy

    © 2018 Partnership for 21st Century Learning (P21), p21.org. All Rights Reserved. P21 was not involved in the production of this product and does not endorse it.

    Next Generation Science Standards:

    • NGSS HS-ETS1-1: Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.
    • NGSS HS-ETS1-2: Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering.
    • NGSS HS-PS1-1: Analyze data to support the claim that Newton’s second law of motion describes the mathematical relationship among the net force on a macroscopic object, its mass and its acceleration.
    • NGSS HS-PS1-5: Apply scientific principles and evidence to provide an explanation about the effects of changing the temperature or concentration of the reacting particles on the rate at which a reaction occurs.
    • NGSS HS-PS2-6: Communicate scientific and technical information about why the molecular-level structure is important in the functioning of designed materials.
    • NGSS HS-PS3-1: Create a computational model to calculate the change in energy of one component in a system when the change in energy of the other component(s) and energy flows in and out of the system are known.
    • NGSS HS-PS3-2: Develop and use models to illustrate that energy at the macroscopic level can be accounted for as a combination of energy associated with the motions of particles (objects) and energy associated with the relative positions of particles (objects).
    • NGSS HS-PS3-3: Design, build and refine a device that works within given constraints to convert one form of energy into another form of energy.
    • NGSS HS-PS4-2: Evaluate questions about the advantages of using a digital transmission and storage of information.
    • NGSS HS-PS4-3: Evaluate the claims, evidence and reasoning behind the idea that electromagnetic radiation can be described either as a wave model or a particle model, and that for some situations one model is more useful than the others.
    • NGSS HS-PS4-5: Communicate technical information about how some technological devices use the principles of wave behavior and wave interactions with matter to transmit and capture information and energy.

    NGSS is a registered trademark of Achieve. Neither Achieve nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

    International Society for Technology in Education:

    • ISTE.1.c: Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
    • ISTE.2.b: Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
    • ISTE.3.a: Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
    • ISTE.1.d: Students understand the fundamental concepts of technology operations, demonstrate the ability
    • to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
    • ISTE.3.d: Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
    • ISTE.6.a: Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
    • ISTE.6.b: Students create original works or responsibly repurpose or remix digital resources into new creations.
    • ISTE.7.c: Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
    • ISTE.7.d: Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.

    © 2018 International Society for Technology in Education (ISTE). All Rights Reserved. ISTE was not involved in the production of this product and does not endorse it.


    STEMpower Series: Discover Drones from PCS Edventures on Vimeo.

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